This is a game where you basically face random enemies and have to win.
Update log:
v0.1.2: Added more attacks (probably a better idea), added how you can tell a super enemy apart from a normal enemy, new items, made some items OPer, and added dark room and light room areas...
v0.1.1: New super enemies, fixed a typo, more items and a description for each class.
v0.1: Enemies drop items.
Here it is in a bit more detail:
Choose your class:Fire: 100 HP, 10 attack, 5 defence
Attack: Fire blade, 20+attack damage
Good for early game, deals some nice damage. Doesn't get the best upgrades though.Earth: 120 HP, 7 attack, 6 defence
Attack: Earthquake: 3*attack damage
A good all gamer. He gets good upgrades, and has a strong defence.Catapult: 90 HP, 14 attack, 4 defence
Attack: Catapult launch: 10+attack+defence damage
The weakest tower to start off with, but if you manage, it can be a really overpowered later on.Ah yes, battles. In battle you might want to heal. That's why we have potions ready for you!Potion store:Lesser healing potion: Restores 50 HP. Cost: $50
Healing potion: Restores 100 HP. Cost: $90
Greater healing potion: Restores 200 HP. Cost: $170
Pot o' potion: Restores 500 HP. Cost: $400
Some other stuff to shop for:Luminous dust: Lets you see in a dark room. Cost: $50
Now, you can go into a special area sometimes.Areas will contain different enemies. You can never find an number enemy in areas.
Dark room: It's dark, and you can't see in here, you should be able to use something, or you'll never escape. The enemies here are weak, but attack with more.
Light room: This room is really light! So light it restores 20 HP every turn. The enemies here are tough.
Then you will battle. Here's an example.Ptzery, you encountered a living light bulb! What will you do?
Bulb: 30 HP, 3 attack, 1 defence
I will use catapult launch.
It did 28 damage. The bulb uses electrify! It deals you 6 damage!
You: 84/90 HP
I will use catapult launch.
It defeated the bulb. There's 30 xp and 20 gold!
Example=done.There are number enemies, who do a fixed amount of damage and have a specific HP, attack and defence.
Super enemies will be stronger than the average enemy, count them as bosses. They look shiny. You don't encounter them often...
Enemies can drop items. Here's a list:
Lesser healing potion: Restores 50 HP. Common.
Healing potion: Restores 100 HP. Uncommon.
Greater healing potion: Restores 200 HP. Rare.
Pot o' potion: Restores 500 HP. Super rare.
Shroom: Restores 25 HP. Common.
Big shroom: Restores 75 HP. Uncommon.
Strength drink: Increases attack by 2 permanently. Super rare.
Defence drink: Increases defence by 1 permanently. Super rare.
Healthy drink: Restores you to full HP and increases HP by 20 permanently. Super rare.
Potion of awesome 1: Immune to damage for 1 turn. Does not count as a turn when consumed. Rare.
Potion of awesome 2: Immune to damage for 2 turns. Does not count as a turn when consumed. Super rare.
Potion of awesome 3: Immune to damage for 5 turns. Does not count as a turn when consumed. Insanely rare.
Number food: Heals 30 HP normally, but heals 100 HP while battling a number. Common drop from numbers.
Super number food: Heals 30 HP normally, but heals 200 HP while battling a number. Uncommon drop from numbers.
Numbery number food: Heals 60 HP normally, but heals 350 HP while battling a number. Rare drop from numbers.
Super buffer: Increases attack by 2, defence by 1 and HP by 20 permanently. Also restores HP to full. Rare drop from super enemies.
Luminous dust: Lets you see in a dark room. Uncommon.
Dark dust: Makes a light room into a dark room. Uncommon.
Chili sauce: Lights you on fire for 3 turns. If you're on fire, if enemies attack you they take damage instead of doing you damage. Super rare.
The further you go, the easier you can get rarer items more...
You do not heal, unless you use items in or out of the battle.
You can also occasionally pickpocket guys, but you may find a cop...
Now here's some stuff, you can buy attacks for gold, but they're unknown!Here are the prices:
2nd attack: $500
3rd attack: $1000
4th attack: $2000
5th attack: $4000
6th attack: $7000
7th attack: $10 000
8th attack: $15 000
There you go, now onto the level up system.Every level you go up you get a skill point. You can use that to upgrade your stats.
1 skill point can be exchanged for either: 20 HP, 2 attack, 1 defence.
5 skill points can be exchanged for: An OP attack.
Now you can sign up to face random enemies.
You start with $250 and at level 1.
Players:Smeargle : Earth: 120 HP, 7 attack, 6 defence
Attack: Earthquake: 3*attack damage
Level 2
: 10/200 xp
$400
Inventory: none
Skill points: 1xd55: Fire: 100 HP, 10 attack, 5 defence
Attack: Fire blade, 20+attack damage
Level 1: 70/100 xp
$450
Inventory: none
Skill points: 0Level signs:Level 2:

Level 3:

Level 4:

Level 5:

Level 6:

Level 7:

Level 8:

Level 9:

Level 10+:
